(Managed by: Panitia ICT KSAH)

 

Information & Communication Technology (ICT) is an elective subject for the Upper Secondary Level in the Kurikulum Bersepadu Sekolah Menengah (KBSM) towards producing a technologically capable work force to participate fully in the global economy of the 21st. century. The purpose of this portal is to help students in their learning process.

 

INDEKS

 

Koleksi Soalan:

 

1. PERCUBAAN ICT SPM 2008

2. PERCUBAAN ICT SPM 2009 (Koleksi Cikgu Roszilawati Yayah) : uploaded: 10/07/2010

2.1    Kedah

2.2    Kelantan

2.3    Melaka

2.4    Pahang

2.5    PPD Hulu Langat

2.6    Sekolah Raja Perempuan Taayah, Perak

3. PERCUBAAN ICT SPM 2011 (Koleksi Cikgu Roszilawati Yayah) : uploaded: 10/07/2010

3.1    Koleksi SMK Sultan Mansor, Kuala Terengganu : uploaded: 08/10/11

 

LEARNING AREA 1: INFORMATION & COMMUNICATION TECHNOLOGY & SOCIETY

1. INTRODUCTION TO INFORMATION & COMMUNICATION TECHNOLOGY

2. EVOLUTION OF COMPUTERS

3. USAGE OF ICT IN DAILY LIFE

4. COMPUTERISED AND NON-COMPUTERISED SYSTEMS

5. THE IMPACT OF ICT ON SOCIETY

6. COMPUTER ETHICS

7. THE DIFFERENCES BETWEEN ETHICS AND LAW

8. INTELLECTUAL PROPERTY RIGHTS

9. PRIVACY IN COMPUTER USAGE

10. AUTHENTICATIONS

11. VERIFICATIONS

12. CONTROVERSIAL CONTENT

13. THE PROCESS OF INTERNET FILTERING

14. CYBER LAW

15. COMPUTER CRIMES

16. COMPUTER SECURITY

17. INTRODUCTION TO COMPUTER THREATS

18. SECURITY MEASURES

19. RELATIONSHIP BETWEEN SECURITY THREATS & SECURITY MEASURES

20. SECURITY PROCEDURES

21. COMPUTER APPLICATIONS IN THE SOCIETY

22. COMPUTER USERS

23. HOW TO CONDUCT A STUDY

24. PRESENTING RESULT

25. DELEGATION OF WORK

26. TOPICS FOR STUDY

 

LEARNING AREA 2: COMPUTER SYSTEMS

1. OVERVIEW OF COMPUTER SYSTEM

2. INTRODUCTION TO COMPUTER SYSTEM

3. INFORMATION PROCESSING CYCLE

4. DATA REPRESENTATION

5. INTRODUCTION TO BINARY CODING

6. DATA MEASUREMENT

7. CLOCK SPEED MEASUREMENT

8. INPUT DEVICES

9. OUTPUT DEVICES

10. MOTHERBOARD

11. COMPONENTS OF MOTHER BOARD

12. PORTS & CONNECTORS

13. CENTRAL PROCESSING UNIT

14. STORAGE

15. PRIMARY STORAGE

16. SECONDARY STORAGE

17. TYPES OF SOFTWARE

18. SYSTEM SOFTWARE

19. TYPES OF OPERATING SYSTEMS

20. FUNCTIONS OF OPERATING SYSTEMS

21. INTERFACES OF OPERATING SYSTEMS

22. TYPES OF APPLICATION SOFTWARE

23. USAGES OF APPLICATION SOFTWARE

24. APPLICATION SOFTWARE: ADVANCED FEATURES OF WORD PROCESSING

25. APPLICATION SOFTWARE: ADVANCED FEATURES OF SPREADSHEET SOFTWARE

26. APPLICATION SOFTWARE: ADVANCED FEATURES OF PRESENTATION SOFTWARE

27. APPLICATION SOFTWARE: GRAPHICS EDITING

28. TYPES AND USAGES OF UTILITY PROGRAMS

29. MORE TYPES AND USAGES OF UTILITY PROGRAMS

30. PROPRIETARY & OPEN SOURCE SOFTWARE

31. ADVANTAGES & DISADVANTAGES OF PROPRIETARY SOFTWARE

32. ADVANTAGES &  DISADVANTAGES OF OPEN SOURCE SOFTWARE

33. PC PRE-ASSEMBLING

34. PC ASSEMBLING

35. BIOS SETUP

36. HARD DISK PARTITIONING AND FORMATTING

37. INSTALLING THE OPERATING SYSTEM

38. INSTALLING AN APPLICATION SOFTWARE

39. INSTALLING A UTILITY PROGRAM

40. PERVASIVE COMPUTING

 

LEARNING AREA 3: COMPUTER NETWORKS & COMMUNICATION

1. INTRODUCTION TO COMPUTER NETWORKS & COMMUNICATIONS

2. COMPONENTS OF COMMUNICATIONS

3. THE IMPORTANCE OF COMPUTER NETWORKS & COMMUNICATIONS

4. TYPES OF NETWORKS

5. LOCAL AREA NETWORK

6. METROPOLITAN AREA NETWORK

7. WIDE AREA NETWORK

8. DIFFERENCES BETWEEN TYPES OF NETWORK

9. NETWORK ARCHITECTURE

10. CLIENT / SERVER

11. PEER-TO-PEER

12. NETWORK TOPOLOGY

13. BUS TOPOLOGY

14. RING TOPOLOGY

15. STAR TOPOLOGY

16. DIFFERENCES OF NETWORK TOPOLOGIES

17. INTRODUCTION TO NETWORK STANDARDS

18. PROTOCOLS

19. INTRODUCTION TO TCP/IP

20. THE WAY TCP & IP WORK

21. PRIVATE COMPUTER NETWORK SETTING

22. TYPES OF NETWORK COMMUNICATION TECHNOLOGY

23. INTERNET

24. INTRANET

25. EXTRANET

26. COMMUNICATION DEVICES: HARDWARE REQUIREMENT

27. FUNCTIONS OF COMMUNICATION DEVICES

28. TRANSMISSION MEDIUM

29. PHYSICAL TRANSMISSION MEDIA

30. WIRELESS TRANSMISSION MEDIA

31. SERVER SOFTWARE

32. CLIENT SOFTWARE

33. SETTING NETWORK FACILITIES

34. INSTALLATION OF NETWORK INTERFACE CARD

35. CRIMPING STRAIGHT CABLE

36. CRIMPING CROSSOVER CABLE

37. CONFIGURATION OF NETWORK

38. TESTING OF NETWORK

39. SHARED FOLDER

40. WIRELESS & MOBILE

41. MOBILE COMPUTING

42. INTERNET TECHNOLOGY

43. INTERNET SERVICES

44. ADVANCED NETWORKING

 

LEARNING AREA 4: MULTIMEDIA

1. MULTIMEDIA CONCEPTS

2. INTERACTIVITY OF MULTIMEDIA

3. MEDIUM OF DELIVERY

4. MULTIMEDIA ELEMENTS

5. HARDWARE & EDITING SOFTWARE FOR MULTIMEDIA PRODUCTION

6. AUTHORING TOOL CONCEPT

7. WEB EDITORS

8. USER INTERFACE PRINCIPLES

9. INSTALLATION OF TOOLBOOK ASSISTANT 2004

10. FEATURES OF TOOLBOOK ASSISTANT 2004

11. MULTIMEDIA PRODUCTION TEAM

12. MULTIMEDIA PRODUCTION PHASES

13. MULTIMEDIA PRODUCTION : ANALYSIS PHASE

14. MULTIMEDIA PRODUCTION : DESIGN PHASE

15. MULTIMEDIA PRODUCTION : IMPLEMENTATION PHASE

16. MULTIMEDIA PRODUCTION : TESTING PHASE

17. MULTIMEDIA PRODUCTION : EVALUATION PHASE

18. MULTIMEDIA PRODUCTION : PUBLISHING PHASE

19. PRODUCE AN INTERACTIVE EDUCATIONAL MULTIMEDIA PROJECT

20. INTRODUCTION TO IMMERSIVE MULTIMEDIA

 

LEARNING AREA 5: PROGRAMMING

1. PROGRAM & PROGRAMMING

2. GENERATIONS OF PROGRAMMING LANGUAGE

3. PROGRAMING APPROACHES

4. TRANSLATOR

5. VISUAL BASIC 6.0

6. BASIC ELEMENT IN PROGRAMMING

7. CONSTANTS & VARIABLES

8. DATA TYPES

9.  MATHEMATICAL, RELATIONAL &  LOGICAL OPERATORS

10. PSEUDO CODES

11. FLOW CHART

12. CONTROL STRUCTURES

13. PROGRAM DEVELOPMENT PHASES

14. PROBLEM ANALYSIS

15. PROGRAM DESIGN

16. CODING

17. TESTING & DEBUGGING

18. DOCUMENTATION

19. COMPUTER USERS

20. THE LATEST TYPE OF PROGRAMMING LANGUAGES

 

LEARNING AREA 6: INFORMATION SYSTEMS

1. DATA, INFORMATION & INFORMATION SYSTEM

2. USAGE OF INFORMATION SYSTEMS IN VARIOUS FIELD

3. INFORMATION SYSTEM COMPONENTS

4. TYPES OF INFORMATION SYSTEM

5. HIERARCHY OF DATA

6. DATABASE

7. BENEFITS OF USING DATABASE

8. FEATURES OF MICROSOFT ACCESS

9. FEATURES OF TABLE, QUERY, FORM & REPORT

10. RELATIONSHIP BETWEEN FIELD, RECORD & FILE

11. PRIMARY KEY & FOREIGN KEY

12. RELATIONSHIP BETWEEN PRIMARY KEY & FOREIGN KEY

13. TABLES AS THE DATABASE OBJECTS

14. DATABASE OBJECT-QUERY

15. DATABASE OBJECT-FORM

16. DATABASE OBJECT-REPORT (in progress)

17. DATA MANUPULATION (in progress)

18. PHASES OF SYSTEM DEVELOPMENT (in progress)

19. ANALYSIS PHASE (in progress)

20. DESIGN PHASE (in progress)

21. IMPLEMENTATION PHASE (in progress)

22. TESTING PHASE (in progress)

23. DOCUMENTATION PHASE (in progress)

24. MAINTENANCE PHASE (in progress)

25. DEVELOP A DATABASE PROJECT (in progress)